Rules Beach Handball
1. Playing Court
Beach Handball is played on a
court that is 15 meters long an 12 meters wide.
On both of the short sides of the
rectangle is the 6 meter goal area enclosed.
At the end of the goal area a
handball goal (3 x 2 meters) is placed in the center of the goal line.
The longer boundary lines of the court are
called side lines, the shorter ones are called goal area lines.
The substitution area for the court players
are the side lines.
The goalkeeper must enter the court over the
side line of his own goal area and leave the court over the substitution area
of his team.
2. Teams
A Beach Handball team consists of 8 players.
The goalkeepers/specialists have to be marked with a shirt in different colour.
A maximum of 4 players per team (3 court
players and 1 goalkeeper) is allowed to be on the court.
Only the goalkeeper is allowed to enter the
goal area. The remaining players are substitutes who remain kneeling in their
own substitution area.
3. Balls
All players are barefoot and play with a
round, non-slippery rubber ball (men’s ball: 54 - 56 cm circumference and 350 -
370 g weight; women’s ball: 50 - 52 cm circumference and 280 - 300 g weight).
It is allowed to dive for the ball, bounce
the ball, throw, catch, stop, push and hit the ball.
The goalkeeper is allowed to touch the ball
with any part of his body for defense in the goal area.
The goalkeeper is allowed to enter the court
from the goal area without the ball.
Two points are awarded when a goal is scored
by the goalkeeper.
After a goal the game continues with
goalkeeper throw.
5. Playing the Ball
It is permitted to throw, catch, stop, push
or hit the ball by using hands, arms, head, thighs, torso and knees as well as
diving for the ball when it is lying or rolling on the ground.
A goal is scored when the entire ball has
crossed the entire width of the goal line.
6. Playing Time
The game consists of two halves, which are
scored separately. Each half lasts 10 minutes, the half-time break lasts 5
minutes.
If the score is even at the end of one half,
the „golden goal” is used (restart with referee throw).
The winner of each half is awarded one point.
Each half begins with the referee throw.
7. Scoring
If both halves are won by the same team, this
team is overall winner with the score 2:0.
If each team wins a half, the „Shoot Out“
(one against the goalkeeper) will be used.
The winner of the Shoot Out wins the game
with the result 2:1.
8. Punishments
A suspension must be given for wrong
substitution, repeated fouls, unsportsmanlike conduct and progressively
punished fouls.
The suspended player can be replaced as soon
as there has been a change of possession between the two teams (turnover).
The second suspension of a player results in
a disqualification (red card). Fouls which endanger the opponents health, fouls
of the goalkeeper during „Shoot Out“ also result in a disqualification.
Furthermore, the rules of the IHF are to
apply, with some changes in the scoring system:
Two
points are awarded for creative or spectacular goals (especially inflight
and spin shots), for goals scored by the goalkeeper an for goals scored by a
6-m throw.
9. Philosophy
Because of the fast change of ball
possession, a fixed-position defense is practically never, a fact which results
in an almost bodiless game.
Fun and spectacular scenes, like diving for
the ball in the sand or the attempt to score „in flight“ are more valuable than
winning at all costs.
Caused by the permanent 4:3 – situation,
goals can be scored relatively simple in a technical-tactical approach in the
Beach Handball.
After a goal, the game is directly restarted
without starting signal from the goal area.
This is the reason why the game is played at
very high speed and with many spectacular actions.
The Philosophy of Beach Handball is based on
the principles of
FAIR PLAY
Also high score differences can become
equalized by the special scoring (in flight, pirouettes and goalkeepers goal)
and by the fact that each half counts separately.
10. Shoot Out
Besides the “inflights”, the spin shots and
the character of the fast counterattack make out the attractiveness as well as
the „Shoot Out“ when a draw is observed after the two sets.
Five players of every team throw in turns at
the opposing goal after a pass of their own goalkeeper from the own goal area,
under consideration of the three step rule.
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